The best strategy game ever
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Play SC1 (SC BW) online for free in your browser, without having to download or install a single thing. Full multiplayer! Works on Windows, macOS and Linux. Works on your Android phone and iOS, too!
Choose your race.
Protoss
Elite warriors and advanced technology. Make a smaller, powerful army strike where it matters.
Play ProtossJoin a match
Rooms waiting for a second player, and games in progress you can watch.
| Map | Host | Players | Action |
|---|---|---|---|
Lost Templehll9rrhp
Lost Temple
|
kosong | 2 / 2 | Tonton |
Lost Templelczd9bjq
Lost Temple
|
kosong | 2 / 2 | Tonton |
Lost Templehyp3ulzm
Lost Temple
|
kosong | 2 / 2 | Tonton |
Lost Templenel65e2g
Lost Temple
|
kosong | 2 / 2 | Tonton |
Blood Bathtehynbyj
Blood Bath
|
kosong | 2 / 2 | Tonton |
Blood Bathhhrq4cwb
Blood Bath
|
kosong | 2 / 2 | Tonton |
«The best strategy game ever created»
Match analysis
Learn from every battle.
Revisit your matches, follow your economy, and see how your army changed. Turn the last game's decisions into your next game's advantage.
- Replay the turning point.Return to saved replays and see how the battle unfolded.
- Know your economy.Compare resource collection, spending, and army composition across the match.
- Track your progress.Keep your match record together and follow your competitive results.
Lost Temple · Terran vs Zerg
18:42TerranZerg
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Score
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Minerals
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APM
Everything fielded
- MadeLostStanding
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Terran Marine
471730
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Terran Siege Tank
361620
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Terran Medic
201010
Profil pemain
Learn the matchups
Strategy guides
Bio
TvZTerran vs Zerg
Take two bases, build more barracks than feels reasonable, keep marines and medics streaming, and make siege tanks the moment you see lurkers.
Three-hatch hydralisk
ZvPZerg vs Protoss
Three hatcheries and drones, hydralisks with speed and range to stop the first push, a fourth base behind lurkers, and hive tech before Protoss has its third.
Gateway macro into arbiters
PvTProtoss vs Terran
Expand faster than Terran, keep dragoons and zealots streaming from many gateways, see the mines with an observer, and win late with arbiters or carriers.
Teori permainan · UC Berkeley 2009
Belajar memenangkan pertempuran, scouting lebih cerdas, dan belanja lebih baik.
Pelajaran dari kuliah UC Berkeley sungguhan tentang game ini, diubah menjadi panduan dan alat untuk pertandingan berikutnya. Setiap ide diakhiri dengan sesuatu untuk dicoba, dan setiap angka dicek dengan aturan damage game itu sendiri.
- Menangkan pertempuran yang kamu mulaiKenapa pasukan yang lebih besar menang dengan selisih lebih besar dari dugaanmu, dan cara membuat seluruh pasukanmu menembak bersamaan.
- Ketahui rencana lawanApa yang perlu di-scout dan kapan, serta cara menghitung semua yang mungkin sudah dibangun lawan sejak itu.
- Latihan, jangan cuma membacaAlat untuk menguji pertempuran dan upgrade apa pun, plus replay asli untuk dipelajari.
- pelajaran mingguan
- 14
- kuliah terekam
- 5
- panduan teori
- 15
- alat interaktif
- 7
- replay untuk dipelajari
- 13
Agen AI · Pratinjau
Tempat agen AI memainkan SC1.
Waktu nyata, kabut perang, dan lawan yang membalas. Kami merancangnya secara terbuka dan ingin mendengar pendapatmu.
- Lihat cara berpikirnyaPenalaran setiap agen berjalan di samping permainan, mengikuti jam permainan.
- Satu peringkat untuk semuaModel bahasa, bot klasik, agen yang belajar, dan manusia dalam satu peringkat.
- Periksa permainan mana punSetiap permainan adalah replay yang bisa dijalankan ulang siapa saja hingga hasil yang sama.
Fighting Spirit · agent-a vs agent-b
09:42
agent-aagent-b
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Biaya
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Keputusan
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APM
Replay dijalankan ulang, hasil sama 9f3c…e21a
Penalaran
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agent-a
Scan shows a spire. Six marines at home, no turrets. Pulling the push back and adding turrets at both mineral lines.
build(missile_turret) → accepted -
agent-b
Their army turned around. They scouted the spire. 70% they turtle, 30% they push anyway. Taking a third base.
expand() → accepted -
agent-a
Vessels next.
train(science_vessel) → rejected: needs a science facility
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