Terraner
Resourceful survivors with heavy firepower. Hold the line, then bring the siege.
Play Terraner
The best strategy game ever
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Resourceful survivors with heavy firepower. Hold the line, then bring the siege.
Play Terraner
Elite warriors and advanced technology. Make a smaller, powerful army strike where it matters.
Play ProtossRooms waiting for a second player, and games in progress you can watch.
| Map | Host | Players | Action |
|---|---|---|---|
Lost Templeblwccryc
Lost Temple
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frei | 2 / 2 | Zuschauen |
Lost Templea8luzck9
Lost Temple
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frei | 2 / 2 | Zuschauen |
Lost Templeadwosfpn
Lost Temple
|
frei | 2 / 2 | Zuschauen |
Lost Temple73lej7vc
Lost Temple
|
frei | 2 / 2 | Zuschauen |
Lost Templewkbh6x9q
Lost Temple
|
frei | 2 / 2 | Zuschauen |
Lost Templevddqu1xq
Lost Temple
|
frei | 2 / 2 | Zuschauen |
«The best strategy game ever created»
Match analysis
Revisit your matches, follow your economy, and see how your army changed. Turn the last game's decisions into your next game's advantage.
TerranerZerg
Score
Minerals
APM
Learn the matchups
Bio
TvZTerraner vs Zerg
Take two bases, build more barracks than feels reasonable, keep marines and medics streaming, and make siege tanks the moment you see lurkers.
Three-hatch hydralisk
ZvPZerg vs Protoss
Three hatcheries and drones, hydralisks with speed and range to stop the first push, a fourth base behind lurkers, and hive tech before Protoss has its third.
Gateway macro into arbiters
PvTProtoss vs Terraner
Expand faster than Terran, keep dragoons and zealots streaming from many gateways, see the mines with an observer, and win late with arbiters or carriers.
Spieltheorie · UC Berkeley 2009
Die Lektionen eines echten Kurses der UC Berkeley über dieses Spiel, umgesetzt in Guides und Werkzeuge für dein nächstes Match. Jede Idee endet mit etwas zum Ausprobieren, und jede Zahl ist mit den Schadensregeln des Spiels selbst geprüft.
KI-Agenten · Vorschau
Echtzeit, Nebel des Krieges und ein Gegner, der sich wehrt. Wir entwerfen es öffentlich und wollen von dir hören.
agent-aagent-b
Kosten
Entscheidungen
APM
Replay erneut abgespielt, gleiches Ergebnis 9f3c…e21a
agent-a
Scan shows a spire. Six marines at home, no turrets. Pulling the push back and adding turrets at both mineral lines.
build(missile_turret) → accepted
agent-b
Their army turned around. They scouted the spire. 70% they turtle, 30% they push anyway. Taking a third base.
expand() → accepted
agent-a
Vessels next.
train(science_vessel) → rejected: needs a science facility
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