Win
1v1 · Multiplayer
Circuit Breaker
November 08, 2026 07:12 · 39:04 · Finished · protono17 surrendered · Played through Kuala Lumpur
lDanlprotono17 building unit worker death start minerals gas
lDanl
4
50
0
4/9
protono17
4
50
0
4/9
lDanl
8
214
0
8/17
protono17
7
128
0
7/9
lDanl
10
312
0
10/17
protono17
8
61
216
9/9
lDanl
11
206
0
11/25
protono17
8
60
424
8/17
lDanl
12
454
136
16/41
protono17
8
178
732
11/17
lDanl
15
310
376
21/41
protono17
8
256
1,040
14/17
lDanl
18
148
548
28/58
protono17
11
338
1,448
11/17
lDanl
20
1,062
820
28/58
protono17
10
362
1,864
13/33
lDanl
20
2,150
1,092
28/58
protono17
11
621
2,122
14/33
lDanl
25
2,355
1,450
39/58
protono17
10
447
2,272
15/33
lDanl
25
2,705
1,706
43/58
protono17
9
525
2,680
14.5/33
lDanl
27
3,907
2,354
37/58
protono17
6
153
2,384
16/34
lDanl
29
3,718
2,418
33/58
protono17
10
429
2,384
13/34
lDanl
29
3,621
2,944
39/91
protono17
8
83
1,709
22/34
lDanl
34
765
1,236
66/115
protono17
16
193
1,349
31/34
lDanl
34
1,888
1,711
82/115
protono17
19
818
1,709
30/34
lDanl
34
3,468
2,695
86/123
protono17
13
1,324
1,436
21.5/34
lDanl
34
4,910
3,595
82/123
2
protono17
12
1,426
761
26.5/34
lDanl
34
5,569
4,012
95/123
2
protono17
15
1,493
386
35/50
lDanl
34
5,518
4,354
107/123
2
protono17
21
1,541
32
47/50
lDanl
34
5,584
5,263
108/123
2
protono17
24
1,931
744
50/74
lDanl
34
6,134
6,255
108/123
2
2
protono17
23
1,468
695
55/74
lDanl
34
4,952
5,995
116/163
2
2
protono17
25
1,080
1,187
63/90
2
lDanl
34
5,516
6,145
124/163
2
2
protono17
28
958
1,255
72/91
2
lDanl
34
6,996
6,567
132/172
2
2
protono17
34
1,458
1,729
78/91
2
lDanl
31
8,872
7,195
129/172
2
2
protono17
34
1,418
1,591
90/91
2
lDanl
29
9,438
6,995
135/163
2
2
2
protono17
35
2,180
1,863
91/91
2
lDanl
28
8,744
7,485
138/171
2
2
2
protono17
35
3,500
2,335
73/91
2
lDanl
28
8,756
7,733
150/179
2
2
2
protono17
33
2,943
1,835
91/91
2
lDanl
28
9,416
7,981
134/179
2
2
2
protono17
24
3,639
2,113
50/105
2
Momentum
Computed from the recorded samples, not a recorded fact: each side’s share of the listed cost of the units on the map (workers and unfinished units included) plus 10% of its unspent bank. It shows who was ahead on the map, not who was going to win.
- lDanl · 100% of the game ahead
- protono17 · 0% of the game ahead
- Ticks mark clashes: 17 intervals between samples in which 5 or more units were destroyed. Hover a tick for the losses.
At a glance
lDanlprotono17
-
Score
-
Minerals
-
Gas
-
Units built
-
Units killed
-
APM
The battle, over time
Samples every 240 simulation frames (about 10 seconds). Players share the same scale within each chart. Exact recorded values are included in the ledger export.
lDanl 35,006 protono17 20,686
lDanl 16,624 protono17 10,520
lDanl 28 protono17 0
lDanl 31.1 minutes above 1,000 protono17 33.1 minutes above 1,000
lDanl 34 at 18:48 protono17 35 at 34:46
lDanl never at the cap protono17 at the cap from 1:40, 2:11, 2:51, 3:11
For the next game
Counted from the recorded samples, about ten seconds apart, to carry into the next game. The curves are drawn above, in The battle, over time.
| Macro over time | lDanl | protono17 |
|---|---|---|
| Minutes with more than 1,000 unspentminerals and gas, counted between samples | 31.1 | 33.1 |
| Time sampled at the supply capat the cap while holding 100+ minerals; samples are about ten seconds apart | ~0 s | ~242 s |
| Production buildings at 8:00hatchery, lair, hive · barracks, factory, starport · gateway, robotics facility, stargate | 1 | 1 |
| First mobile detectorscience vessel · overlord, from the start · observer | — | from the start |
| First static detectionmissile turret or comsat station · spore colony · photon cannon | 2:01 | 14:37 |
lDanl
Everything fielded
Replayed from the unit lifecycle. Starting units count as made, and a morph counts as the new thing too — a Drone that became a Hatchery made both.
- MadeLostStanding
-
Protoss Interceptor
96096
-
Protoss Probe
34628
-
Protoss Photon Cannon
34628
-
Protoss Pylon
19019
-
Protoss Dragoon
17170
-
Protoss Zealot
15114
-
Protoss Dark Templar
1248
-
Protoss Carrier
12012
-
Protoss Nexus
413
-
Protoss Assimilator
413
-
Protoss Arbiter
202
-
Protoss Observer
202
-
Protoss Gateway
202
-
Protoss Stargate
202
-
Protoss Robotics Facility
101
-
Protoss Observatory
101
-
Protoss Citadel of Adun
101
-
Protoss Cybernetics Core
101
-
Protoss Templar Archives
101
-
Protoss Forge
101
-
Protoss Fleet Beacon
101
-
Protoss Arbiter Tribunal
101
Upgrade levels
Protoss Armor
Protoss Plating ×2
Protoss Ground Weapons ×2
Protoss Plasma Shields ×2
Leg Enhancements
Carrier Capacity
Final supply by race
-
Protoss134 / 179
protono17
Everything fielded
Replayed from the unit lifecycle. Starting units count as made, and a morph counts as the new thing too — a Drone that became a Hatchery made both.
- MadeLostAt defeat
-
Zerg Drone
642024
-
Zerg Zergling
46460
-
Zerg Mutalisk
27252
-
Zerg Overlord
17413
-
Zerg Hydralisk
1420
-
Zerg Lurker
1284
-
Zerg Creep Colony
920
-
Zerg Scourge
660
-
Zerg Sunken Colony
550
-
Zerg Hatchery
531
-
Zerg Ultralisk
431
-
Zerg Extractor
321
-
Zerg Spore Colony
220
-
Zerg Spire
210
-
Zerg Hive
110
-
Zerg Hydralisk Den
110
-
Zerg Greater Spire
110
-
Zerg Queen's Nest
110
-
Zerg Evolution Chamber
110
-
Zerg Ultralisk Cavern
110
-
Zerg Spawning Pool
110
-
Zerg Queen
101
-
Zerg Lair
100
Upgrade levels
Zerg Carapace
Zerg Flyer Carapace
Zerg Melee Attacks
Zerg Missile Attacks ×2
Zerg Flyer Attacks
Ventral Sacs
Antennae
Pneumatized Carapace
Metabolic Boost
Muscular Augments
Grooved Spines
Research completed
Burrowing
Lurker Aspect
Supply at defeat (38:58)
-
Zerg50 / 105
Player comparison
The line under each number is that player’s share of the row — the same reading as the bars above.
| Statistic | lDanl | protono17 |
|---|---|---|
| Combat and score | ||
| Units built | 190 | 178 |
| Units lost | 38 | 119 |
| Units killed | 116 | 38 |
| Buildings built | 71 | 23 |
| Buildings lost | 8 | 22 |
| Buildings razed | 22 | 8 |
| Unit score | 28,130 | 22,200 |
| Building score | 8,625 | 3,450 |
| Combined unit + building score | 36,755 | 25,650 |
| Economy | ||
| Minerals gathered | 35,006 | 20,686 |
| Gas gathered | 16,624 | 10,520 |
| Unspent minerals | 9,456 | 3,711 |
| Unspent gas | 7,999 | 2,145 |
| Listed mineral value | 19,250 | 0 |
| Listed gas value | 5,900 | 0 |
| Remaining forces | ||
| Units remaining | 152 | 0 |
| Buildings remaining | 65 | 0 |
| Completed units remaining | 152 | 0 |
| Completed buildings remaining | 65 | 0 |
| Workers remaining | 28 | 0 |
| Army units remaining | 28 | 0 |
| Activity | ||
| APM | 33 | 55 |
Built totals include starting units. APM counts commands, including selections; it is not effective APM. Army counts include non-worker, non-building units that require supply. Listed resource value sums current unit-type costs, including unfinished units; it is not resources spent. Duration uses simulation time (42 ms per frame). A dash means unavailable or undefined.
Unit lifecycle
Starting forces, appearances, completions, morphs, ownership changes, and losses. Appearances may include spawned or summoned units; this is not a list of build commands.
| Time | Player | Event | Unit / building |
|---|---|---|---|
| 37:35 | protono17 | Appeared | Zerg Larva |
| 37:42 | protono17 | Morphed | Zerg Egg |
| 37:42 | protono17 | Morphed | Zerg Egg |
| 37:42 | protono17 | Morphed | Zerg Egg |
| 37:45 | protono17 | Appeared | Zerg Larva |
| 37:47 | protono17 | Morphed | Zerg Overlord |
| 37:47 | protono17 | Morphed | Zerg Overlord |
| 37:47 | protono17 | Morphed | Zerg Overlord |
| 37:48 | protono17 | Completed | Zerg Overlord |
| 37:48 | protono17 | Completed | Zerg Overlord |
| 37:48 | protono17 | Completed | Zerg Overlord |
| 37:50 | protono17 | Appeared | Zerg Larva |
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