Win
1v1 · Multiplayer
Roadrunner
November 02, 2026 20:20 · 17:55 · Finished · TonnyElGordo was eliminated · Played through Kuala Lumpur
slaytertvTonnyElGordo building unit worker death start minerals gas
slaytertv
4
50
0
4/9
TonnyElGordo
4
50
0
4/10
slaytertv
4
46
0
6/9
TonnyElGordo
4
130
0
4/10
slaytertv
7
140
0
7/9
TonnyElGordo
4
234
0
4/10
slaytertv
6
148
0
6/9
TonnyElGordo
6
138
0
6/10
slaytertv
6
364
0
6/9
TonnyElGordo
8
266
0
8/10
slaytertv
8
448
0
8/9
TonnyElGordo
8
458
0
8/10
slaytertv
7
422
0
9/9
TonnyElGordo
8
508
0
8/10
slaytertv
7
562
0
11/17
TonnyElGordo
7
516
0
8/10
slaytertv
7
694
0
13/17
TonnyElGordo
8
366
0
10/10
slaytertv
7
826
0
15/17
TonnyElGordo
8
574
0
10/10
slaytertv
9
1,058
0
15/17
TonnyElGordo
8
790
0
10/10
slaytertv
11
1,082
80
16.5/17
TonnyElGordo
8
930
0
10/10
slaytertv
11
1,196
84
16.5/25
TonnyElGordo
10
1,112
0
13/18
slaytertv
11
1,460
188
16/25
TonnyElGordo
12
1,368
0
15/18
slaytertv
11
1,716
292
16/25
TonnyElGordo
2
1,424
0
5/18
slaytertv
11
1,996
396
15.5/25
TonnyElGordo
1
1,424
0
4/10
slaytertv
12
1,670
442
16.5/25
TonnyElGordo
1
1,414
0
4/10
slaytertv
12
1,862
554
13/25
TonnyElGordo
1
1,396
0
4/10
slaytertv
11
1,843
575
14.5/25
TonnyElGordo
3
797
0
8/10
slaytertv
11
1,948
654
17/26
TonnyElGordo
4
633
0
10/10
slaytertv
11
1,986
658
18/26
TonnyElGordo
4
697
0
10/10
slaytertv
14
1,924
554
25/26
TonnyElGordo
4
709
0
10/10
slaytertv
13
1,904
556
26/26
TonnyElGordo
6
905
0
12/18
slaytertv
15
2,176
796
26/26
TonnyElGordo
7
983
0
14/18
slaytertv
15
2,440
1,052
23/26
TonnyElGordo
5
1,127
0
9/10
slaytertv
15
2,220
1,058
25/26
TonnyElGordo
5
931
0
10/10
slaytertv
15
2,556
1,306
25/42
TonnyElGordo
4
1,067
0
10/18
slaytertv
15
2,876
1,570
23/42
TonnyElGordo
4
1,195
0
10/10
slaytertv
15
2,604
1,218
34/42
TonnyElGordo
4
1,304
0
9/10
slaytertv
15
2,632
1,174
39/42
TonnyElGordo
4
1,285
0
9/10
slaytertv
13
2,212
1,330
37/42
TonnyElGordo
6
1,131
0
11/18
slaytertv
13
2,484
1,578
31/42
TonnyElGordo
6
1,259
0
6/18
slaytertv
13
2,148
1,542
37/43
TonnyElGordo
3
906
0
5/18
slaytertv
13
2,412
1,790
35/68
TonnyElGordo
1
845
0
3/18
slaytertv
13
1,484
846
59/68
TonnyElGordo
1
795
0
1/10
slaytertv
13
1,740
1,102
59/68
TonnyElGordo
1
685
0
1/10
slaytertv
13
1,836
1,182
59/68
TonnyElGordo
2
685
0
2/10
Momentum
Computed from the recorded samples, not a recorded fact: each side’s share of the listed cost of the units on the map (workers and unfinished units included) plus 10% of its unspent bank. It shows who was ahead on the map, not who was going to win.
- slaytertv · 98% of the game ahead
- TonnyElGordo · 2% of the game ahead
- Ticks mark clashes: 4 intervals between samples in which 5 or more units were destroyed. Hover a tick for the losses.
At a glance
slaytertvTonnyElGordo
-
Score
-
Minerals
-
Gas
-
Units built
-
Units killed
-
APM
The battle, over time
Samples every 240 simulation frames (about 10 seconds). Players share the same scale within each chart. Exact recorded values are included in the ledger export.
slaytertv 9,050 TonnyElGordo 3,850
slaytertv 4,696 TonnyElGordo 0
slaytertv 23 TonnyElGordo 0
slaytertv 12.9 minutes above 1,000 TonnyElGordo 6.9 minutes above 1,000
slaytertv 15 at 11:15 TonnyElGordo 12 at 6:33
slaytertv at the cap from 2:11, 2:51, 5:12, 11:05 TonnyElGordo at the cap from 3:51, 9:24, 11:45, 12:15
For the next game
Counted from the recorded samples, about ten seconds apart, to carry into the next game. The curves are drawn above, in The battle, over time.
| Macro over time | slaytertv | TonnyElGordo |
|---|---|---|
| Minutes with more than 1,000 unspentminerals and gas, counted between samples | 12.9 | 6.9 |
| Time sampled at the supply capat the cap while holding 100+ minerals; samples are about ten seconds apart | ~101 s | ~312 s |
| Production buildings at 8:00hatchery, lair, hive · barracks, factory, starport · gateway, robotics facility, stargate | 1 | 1 |
| First mobile detectorscience vessel · overlord, from the start · observer | from the start | — |
| First static detectionmissile turret or comsat station · spore colony · photon cannon | — | — |
slaytertv
Everything fielded
Replayed from the unit lifecycle. Starting units count as made, and a morph counts as the new thing too — a Drone that became a Hatchery made both.
- MadeLostStanding
-
Zerg Mutalisk
26521
-
Zerg Drone
22213
-
Zerg Zergling
18180
-
Zerg Overlord
808
-
Zerg Hydralisk
440
-
Zerg Hatchery
403
-
Zerg Queen
202
-
Zerg Extractor
202
-
Zerg Lair
100
-
Zerg Hive
101
-
Zerg Hydralisk Den
101
-
Zerg Queen's Nest
101
-
Zerg Spire
101
-
Zerg Spawning Pool
101
Upgrades and research
Nothing was researched.
Final supply by race
-
Zerg65 / 68
TonnyElGordo
Everything fielded
Replayed from the unit lifecycle. Starting units count as made, and a morph counts as the new thing too — a Drone that became a Hatchery made both.
- MadeLostAt defeat
-
Terran SCV
32330
-
Terran Marine
18190
-
Terran Supply Depot
440
-
Terran Bunker
220
-
Terran Command Center
110
-
Terran Barracks
110
Upgrades and research
Nothing was researched.
Supply at defeat (17:48)
-
Terran2 / 10
Player comparison
The line under each number is that player’s share of the row — the same reading as the bars above.
| Statistic | slaytertv | TonnyElGordo |
|---|---|---|
| Combat and score | ||
| Units built | 80 | 47 |
| Units lost | 30 | 52 |
| Units killed | 47 | 27 |
| Buildings built | 10 | 8 |
| Buildings lost | 0 | 8 |
| Buildings razed | 8 | 0 |
| Unit score | 11,450 | 2,350 |
| Building score | 2,050 | 775 |
| Combined unit + building score | 13,500 | 3,125 |
| Economy | ||
| Minerals gathered | 9,050 | 3,850 |
| Gas gathered | 4,696 | 0 |
| Unspent minerals | 1,600 | 733 |
| Unspent gas | 946 | 0 |
| Listed mineral value | 5,612 | 0 |
| Listed gas value | 2,762 | 0 |
| Remaining forces | ||
| Units remaining | 47 | 0 |
| Buildings remaining | 10 | 0 |
| Completed units remaining | 44 | 0 |
| Completed buildings remaining | 10 | 0 |
| Workers remaining | 13 | 0 |
| Army units remaining | 23 | 0 |
| Activity | ||
| APM | 41 | 56 |
Built totals include starting units. APM counts commands, including selections; it is not effective APM. Army counts include non-worker, non-building units that require supply. Listed resource value sums current unit-type costs, including unfinished units; it is not resources spent. Duration uses simulation time (42 ms per frame). A dash means unavailable or undefined.
Unit lifecycle
Starting forces, appearances, completions, morphs, ownership changes, and losses. Appearances may include spawned or summoned units; this is not a list of build commands.
| Time | Player | Event | Unit / building |
|---|---|---|---|
| 12:25 | TonnyElGordo | Completed | Terran Marine |
| 12:29 | TonnyElGordo | Appeared | Terran Supply Depot |
| 12:31 | slaytertv | Morphed | Zerg Egg |
| 12:31 | slaytertv | Morphed | Zerg Egg |
| 12:32 | slaytertv | Appeared | Zerg Larva |
| 12:44 | slaytertv | Morphed | Zerg Mutalisk |
| 12:45 | slaytertv | Completed | Zerg Mutalisk |
| 12:46 | slaytertv | Appeared | Zerg Larva |
| 12:54 | TonnyElGordo | Appeared | Terran Marine |
| 12:54 | TonnyElGordo | Completed | Terran Supply Depot |
| 12:57 | slaytertv | Morphed | Zerg Overlord |
| 12:57 | slaytertv | Morphed | Zerg Overlord |
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