Loss
1v1 · Multiplayer
The Hunters
October 30, 2026 12:33 · 15:44 · Finished · celestial_honeybee_30 surrendered · Played through Kuala Lumpur
celestial_honeybee_30Grzewhoo-FI building unit worker death start minerals gas
celestial_honeybee_30
4
50
0
4/9
Grzewhoo-FI
4
50
0
4/9
celestial_honeybee_30
5
64
0
5/9
Grzewhoo-FI
6
46
0
6/9
celestial_honeybee_30
6
50
0
6/9
Grzewhoo-FI
8
82
0
8/9
celestial_honeybee_30
8
76
0
8/17
Grzewhoo-FI
9
124
0
9/9
celestial_honeybee_30
10
68
0
10/17
Grzewhoo-FI
11
90
0
11/17
celestial_honeybee_30
11
142
16
11/17
Grzewhoo-FI
13
154
0
13/17
celestial_honeybee_30
12
24
64
14/17
Grzewhoo-FI
12
142
0
12/25
celestial_honeybee_30
11
256
160
15/17
Grzewhoo-FI
13
138
0
13/25
celestial_honeybee_30
11
188
280
15/17
Grzewhoo-FI
14
92
0
16/25
celestial_honeybee_30
11
412
408
13/17
Grzewhoo-FI
15
256
0
19/25
celestial_honeybee_30
13
161
486
17/17
Grzewhoo-FI
15
340
0
19/33
celestial_honeybee_30
14
92
564
20/25
Grzewhoo-FI
16
158
16
20/33
celestial_honeybee_30
15
89
642
21/33
Grzewhoo-FI
18
53
86
26/33
celestial_honeybee_30
15
385
770
21/33
Grzewhoo-FI
19
239
206
27/33
celestial_honeybee_30
15
305
698
25/33
Grzewhoo-FI
19
249
226
27/25
celestial_honeybee_30
15
334
768
27/33
Grzewhoo-FI
19
59
154
27/41
celestial_honeybee_30
15
221
846
21/33
Grzewhoo-FI
19
53
214
33/41
celestial_honeybee_30
15
241
974
25/33
Grzewhoo-FI
20
123
366
34/41
celestial_honeybee_30
16
553
1,102
28/33
Grzewhoo-FI
21
93
392
35/50
celestial_honeybee_30
16
873
1,230
28/33
Grzewhoo-FI
23
237
576
37/66
celestial_honeybee_30
16
1,201
1,358
28/33
Grzewhoo-FI
25
215
648
43/74
celestial_honeybee_30
16
1,537
1,478
18/33
Grzewhoo-FI
25
115
478
47/74
celestial_honeybee_30
16
1,273
1,506
20/33
Grzewhoo-FI
26
363
758
48/74
celestial_honeybee_30
16
1,467
1,634
22/33
Grzewhoo-FI
28
94
996
52/74
celestial_honeybee_30
14
1,395
1,754
22/33
Grzewhoo-FI
28
614
1,276
52/74
celestial_honeybee_30
9
1,539
1,882
15/33
Grzewhoo-FI
28
1,102
1,572
48/83
celestial_honeybee_30
2
1,686
2,045
4/16
Grzewhoo-FI
28
1,614
1,852
48/83
celestial_honeybee_30
4
1,476
2,045
6/17
Grzewhoo-FI
28
2,118
2,132
48/83
celestial_honeybee_30
6
1,240
2,045
8/17
Grzewhoo-FI
28
2,662
2,420
48/83
celestial_honeybee_30
7
1,220
2,045
9/17
Grzewhoo-FI
28
2,682
2,400
48/91
celestial_honeybee_30
5
150
2,045
13/17
Grzewhoo-FI
30
3,110
2,696
50/99
celestial_honeybee_30
3
88
2,045
17/17
Grzewhoo-FI
30
3,638
3,016
50/99
Momentum
Computed from the recorded samples, not a recorded fact: each side’s share of the listed cost of the units on the map (workers and unfinished units included) plus 10% of its unspent bank. It shows who was ahead on the map, not who was going to win.
- celestial_honeybee_30 · 1% of the game ahead
- Grzewhoo-FI · 98% of the game ahead
- Ticks mark clashes: 5 intervals between samples in which 5 or more units were destroyed. Hover a tick for the losses.
At a glance
celestial_honeybee_30Grzewhoo-FI
-
Score
-
Minerals
-
Gas
-
Units built
-
Units killed
-
APM
The battle, over time
Samples every 240 simulation frames (about 10 seconds). Players share the same scale within each chart. Exact recorded values are included in the ledger export.
celestial_honeybee_30 6,954 Grzewhoo-FI 11,546
celestial_honeybee_30 2,520 Grzewhoo-FI 4,704
celestial_honeybee_30 0 Grzewhoo-FI 10
celestial_honeybee_30 9.1 minutes above 1,000 Grzewhoo-FI 4.7 minutes above 1,000
celestial_honeybee_30 16 at 8:44 Grzewhoo-FI 30 at 15:07
celestial_honeybee_30 at the cap from 3:51, 5:02 Grzewhoo-FI at the cap from 1:30, 6:43
For the next game
Counted from the recorded samples, about ten seconds apart, to carry into the next game. The curves are drawn above, in The battle, over time.
| Macro over time | celestial_honeybee_30 | Grzewhoo-FI |
|---|---|---|
| Minutes with more than 1,000 unspentminerals and gas, counted between samples | 9.1 | 4.7 |
| Time sampled at the supply capat the cap while holding 100+ minerals; samples are about ten seconds apart | ~30 s | ~40 s |
| Production buildings at 8:00hatchery, lair, hive · barracks, factory, starport · gateway, robotics facility, stargate | 1 | 3 |
| First mobile detectorscience vessel · overlord, from the start · observer | — | — |
| First static detectionmissile turret or comsat station · spore colony · photon cannon | 5:59 | 2:38 |
celestial_honeybee_30
Everything fielded
Replayed from the unit lifecycle. Starting units count as made, and a morph counts as the new thing too — a Drone that became a Hatchery made both.
- MadeLostAt defeat
-
Protoss Probe
25223
-
Protoss Zealot
19165
-
Protoss Dragoon
550
-
Protoss Pylon
541
-
Protoss Gateway
422
-
Protoss Photon Cannon
330
-
Protoss Assimilator
220
-
Protoss Nexus
211
-
Protoss Forge
211
-
Protoss Robotics Facility
110
-
Protoss Cybernetics Core
110
-
Protoss Shuttle
101
Upgrades and research
Nothing was researched.
Supply at defeat (15:37)
-
Protoss17 / 17
Grzewhoo-FI
Everything fielded
Replayed from the unit lifecycle. Starting units count as made, and a morph counts as the new thing too — a Drone that became a Hatchery made both.
- MadeLostStanding
-
Protoss Probe
32230
-
Protoss Pylon
1019
-
Protoss Photon Cannon
853
-
Protoss Dragoon
422
-
Protoss Dark Templar
404
-
Protoss Zealot
404
-
Protoss Nexus
303
-
Protoss Assimilator
303
-
Protoss Gateway
303
-
Protoss Stargate
202
-
Protoss Citadel of Adun
101
-
Protoss Cybernetics Core
101
-
Protoss Templar Archives
101
-
Protoss Forge
101
Upgrade levels
Protoss Plating
Protoss Ground Weapons
Leg Enhancements
Final supply by race
-
Protoss50 / 99
Player comparison
The line under each number is that player’s share of the row — the same reading as the bars above.
| Statistic | celestial_honeybee_30 | Grzewhoo-FI |
|---|---|---|
| Combat and score | ||
| Units built | 46 | 44 |
| Units lost | 43 | 4 |
| Units killed | 4 | 39 |
| Buildings built | 18 | 32 |
| Buildings lost | 15 | 6 |
| Buildings razed | 5 | 15 |
| Unit score | 4,200 | 4,300 |
| Building score | 2,200 | 4,025 |
| Combined unit + building score | 6,400 | 8,325 |
| Economy | ||
| Minerals gathered | 6,954 | 11,546 |
| Gas gathered | 2,520 | 4,704 |
| Unspent minerals | 504 | 3,758 |
| Unspent gas | 2,045 | 3,104 |
| Listed mineral value | 0 | 6,900 |
| Listed gas value | 0 | 1,100 |
| Remaining forces | ||
| Units remaining | 0 | 40 |
| Buildings remaining | 0 | 27 |
| Completed units remaining | 0 | 40 |
| Completed buildings remaining | 0 | 27 |
| Workers remaining | 0 | 30 |
| Army units remaining | 0 | 10 |
| Activity | ||
| APM | 30 | 47 |
Built totals include starting units. APM counts commands, including selections; it is not effective APM. Army counts include non-worker, non-building units that require supply. Listed resource value sums current unit-type costs, including unfinished units; it is not resources spent. Duration uses simulation time (42 ms per frame). A dash means unavailable or undefined.
Unit lifecycle
Starting forces, appearances, completions, morphs, ownership changes, and losses. Appearances may include spawned or summoned units; this is not a list of build commands.
| Time | Player | Event | Unit / building |
|---|---|---|---|
| 2:58 | celestial_honeybee_30 | Appeared | Protoss Probe |
| 2:58 | celestial_honeybee_30 | Appeared | Protoss Zealot |
| 3:04 | Grzewhoo-FI | Appeared | Protoss Gateway |
| 3:04 | Grzewhoo-FI | Destroyed | Protoss Probe |
| 3:11 | celestial_honeybee_30 | Completed | Protoss Probe |
| 3:11 | celestial_honeybee_30 | Appeared | Protoss Probe |
| 3:12 | Grzewhoo-FI | Completed | Protoss Photon Cannon |
| 3:13 | celestial_honeybee_30 | Destroyed | Protoss Probe |
| 3:13 | Grzewhoo-FI | Appeared | Protoss Probe |
| 3:15 | celestial_honeybee_30 | Destroyed | Protoss Probe |
| 3:24 | celestial_honeybee_30 | Completed | Protoss Zealot |
| 3:24 | celestial_honeybee_30 | Appeared | Protoss Zealot |
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