Loss
1v1 · Multiplayer
Blue Storm 1.2
October 17, 2026 18:55 · 46:51 · Finished · Winger surrendered · Played through Kuala Lumpur
WingerZip_DarkeZ building unit worker death start minerals gas
Winger
4
50
0
4/9
Zip_DarkeZ
4
50
0
4/9
Winger
9
98
0
9/9
Zip_DarkeZ
5
244
0
5/17
Winger
15
72
48
17/25
Zip_DarkeZ
5
42
160
7/17
Winger
16
864
512
16/25
Zip_DarkeZ
7
62
568
12/17
Winger
16
345
676
28/49
Zip_DarkeZ
10
148
1,032
17/17
Winger
16
835
1,148
26/49
Zip_DarkeZ
10
536
1,496
15.5/25
Winger
16
290
1,154
42/49
Zip_DarkeZ
10
798
1,868
15.5/25
Winger
16
1,362
1,610
44/58
Zip_DarkeZ
12
1,004
2,282
17/25
Winger
16
2,410
2,074
40/58
Zip_DarkeZ
8
848
2,556
11/25
Winger
16
2,341
2,080
46/58
Zip_DarkeZ
7
750
2,844
8/25
Winger
16
3,421
2,544
52/58
Zip_DarkeZ
8
858
3,128
11/25
Winger
16
4,477
3,008
44/58
Zip_DarkeZ
6
818
3,384
9/25
Winger
16
5,313
3,264
42/58
Zip_DarkeZ
7
770
3,536
13/25
Winger
16
6,169
3,626
34/58
Zip_DarkeZ
5
762
3,498
6/26
Winger
16
6,839
3,640
30/58
Zip_DarkeZ
6
310
3,526
10.5/26
Winger
15
6,409
3,656
27/66
Zip_DarkeZ
5
62
3,586
15/26
Winger
20
4,794
2,864
58/82
Zip_DarkeZ
8
197
3,469
21/26
Winger
20
5,668
2,902
60/82
Zip_DarkeZ
12
273
3,507
29/34
Winger
20
5,460
2,240
56/82
Zip_DarkeZ
12
432
3,296
37/58
Winger
20
6,318
2,280
62/82
Zip_DarkeZ
15
448
2,466
33/58
Winger
20
7,310
2,318
70/82
Zip_DarkeZ
18
1,010
2,278
42/58
Winger
20
8,184
2,356
70/74
Zip_DarkeZ
16
1,147
2,034
46/82
Winger
20
7,091
1,440
58/74
Zip_DarkeZ
18
1,259
1,452
48/82
Winger
20
6,904
778
76/82
Zip_DarkeZ
18
1,505
1,468
54/82
Winger
20
7,768
1,066
78/98
Zip_DarkeZ
18
1,100
609
67/82
Winger
20
7,720
846
90/98
2
2
Zip_DarkeZ
21
1,672
725
66.5/82
Winger
20
8,294
1,134
82/98
2
2
Zip_DarkeZ
21
1,372
39
34/82
Winger
20
8,219
1,422
78/98
2
2
Zip_DarkeZ
7
1,560
119
12.5/80
Winger
20
8,219
1,710
69/98
2
2
Zip_DarkeZ
5
1,260
119
5/81
Winger
20
8,219
1,998
67/90
2
2
Zip_DarkeZ
6
1,035
62
7/81
Winger
20
8,219
2,286
67/90
2
2
Zip_DarkeZ
9
909
342
9/81
Winger
20
8,219
2,542
67/90
2
2
Zip_DarkeZ
12
855
598
12/81
Momentum
Computed from the recorded samples, not a recorded fact: each side’s share of the listed cost of the units on the map (workers and unfinished units included) plus 10% of its unspent bank. It shows who was ahead on the map, not who was going to win.
- Winger · 99% of the game ahead
- Zip_DarkeZ · 1% of the game ahead
- Ticks mark clashes: 25 intervals between samples in which 5 or more units were destroyed. Hover a tick for the losses.
At a glance
WingerZip_DarkeZ
-
Score
-
Minerals
-
Gas
-
Units built
-
Units killed
-
APM
The battle, over time
Samples every 240 simulation frames (about 10 seconds). Players share the same scale within each chart. Exact recorded values are included in the ledger export.
Winger 24,034 Zip_DarkeZ 13,338
Winger 7,924 Zip_DarkeZ 6,622
Winger 0 Zip_DarkeZ 0
Winger 41.5 minutes above 1,000 Zip_DarkeZ 41.2 minutes above 1,000
Winger 20 at 23:51 Zip_DarkeZ 21 at 36:37
Winger at the cap from 34:26 Zip_DarkeZ at the cap from 6:02, 6:23, 24:41, 26:02
For the next game
Counted from the recorded samples, about ten seconds apart, to carry into the next game. The curves are drawn above, in The battle, over time.
| Macro over time | Winger | Zip_DarkeZ |
|---|---|---|
| Minutes with more than 1,000 unspentminerals and gas, counted between samples | 41.5 | 41.2 |
| Time sampled at the supply capat the cap while holding 100+ minerals; samples are about ten seconds apart | ~20 s | ~71 s |
| Production buildings at 8:00hatchery, lair, hive · barracks, factory, starport · gateway, robotics facility, stargate | 2 | 1 |
| First mobile detectorscience vessel · overlord, from the start · observer | 23:24 | from the start |
| First static detectionmissile turret or comsat station · spore colony · photon cannon | — | — |
Winger
Everything fielded
Replayed from the unit lifecycle. Starting units count as made, and a morph counts as the new thing too — a Drone that became a Hatchery made both.
- MadeLostAt defeat
-
Protoss Dragoon
483612
-
Protoss Probe
21120
-
Protoss Zealot
1596
-
Protoss Pylon
1129
-
Protoss Reaver
761
-
Protoss Scout
431
-
Protoss Gateway
303
-
Protoss Forge
303
-
Protoss Dark Templar
220
-
Protoss Shuttle
202
-
Protoss Nexus
202
-
Protoss Assimilator
202
-
Protoss Stargate
202
-
Protoss Robotics Facility
101
-
Protoss Citadel of Adun
101
-
Protoss Cybernetics Core
101
-
Protoss Templar Archives
101
-
Protoss Robotics Support Bay
101
Upgrade levels
Protoss Armor
Protoss Ground Weapons ×2
Protoss Plasma Shields ×2
Singularity Charge
Scarab Damage
Supply at defeat (46:42)
-
Protoss67 / 90
Zip_DarkeZ
Everything fielded
Replayed from the unit lifecycle. Starting units count as made, and a morph counts as the new thing too — a Drone that became a Hatchery made both.
- MadeLostStanding
-
Zerg Zergling
80800
-
Zerg Drone
553612
-
Zerg Mutalisk
39390
-
Zerg Scourge
20200
-
Zerg Overlord
10010
-
Zerg Hydralisk
660
-
Zerg Hatchery
301
-
Zerg Lair
220
-
Zerg Hydralisk Den
211
-
Zerg Extractor
202
-
Zerg Spawning Pool
110
-
Zerg Spire
101
-
Zerg Creep Colony
101
Upgrade levels
Zerg Flyer Attacks
Ventral Sacs
Antennae
Research completed
Burrowing
Final supply by race
-
Zerg12 / 81
Player comparison
The line under each number is that player’s share of the row — the same reading as the bars above.
| Statistic | Winger | Zip_DarkeZ |
|---|---|---|
| Combat and score | ||
| Units built | 88 | 210 |
| Units lost | 94 | 191 |
| Units killed | 185 | 43 |
| Buildings built | 28 | 10 |
| Buildings lost | 2 | 4 |
| Buildings razed | 4 | 1 |
| Unit score | 18,400 | 20,200 |
| Building score | 3,550 | 1,715 |
| Combined unit + building score | 21,950 | 21,915 |
| Economy | ||
| Minerals gathered | 24,034 | 13,338 |
| Gas gathered | 7,924 | 6,622 |
| Unspent minerals | 8,219 | 863 |
| Unspent gas | 2,574 | 622 |
| Listed mineral value | 0 | 2,378 |
| Listed gas value | 0 | 203 |
| Remaining forces | ||
| Units remaining | 0 | 22 |
| Buildings remaining | 0 | 6 |
| Completed units remaining | 0 | 22 |
| Completed buildings remaining | 0 | 6 |
| Workers remaining | 0 | 12 |
| Army units remaining | 0 | 0 |
| Activity | ||
| APM | 30 | 29 |
Built totals include starting units. APM counts commands, including selections; it is not effective APM. Army counts include non-worker, non-building units that require supply. Listed resource value sums current unit-type costs, including unfinished units; it is not resources spent. Duration uses simulation time (42 ms per frame). A dash means unavailable or undefined.
Unit lifecycle
Starting forces, appearances, completions, morphs, ownership changes, and losses. Appearances may include spawned or summoned units; this is not a list of build commands.
| Time | Player | Event | Unit / building |
|---|---|---|---|
| 29:37 | Zip_DarkeZ | Morphed | Zerg Egg |
| 29:37 | Zip_DarkeZ | Morphed | Zerg Egg |
| 29:37 | Zip_DarkeZ | Morphed | Zerg Egg |
| 29:50 | Zip_DarkeZ | Morphed | Zerg Egg |
| 29:50 | Zip_DarkeZ | Morphed | Zerg Egg |
| 29:50 | Zip_DarkeZ | Morphed | Zerg Egg |
| 29:50 | Zip_DarkeZ | Morphed | Zerg Drone |
| 29:50 | Zip_DarkeZ | Morphed | Zerg Drone |
| 29:50 | Zip_DarkeZ | Morphed | Zerg Drone |
| 29:51 | Zip_DarkeZ | Completed | Zerg Drone |
| 29:51 | Zip_DarkeZ | Completed | Zerg Drone |
| 29:51 | Zip_DarkeZ | Completed | Zerg Drone |
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