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1v1 · Multiplayer

Empire of the Sun

November 02, 2026 17:40 · 27:03 · Finished · TonnyElGordo was eliminated · Played through Kuala Lumpur

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Game type
Your race
Map
Format
You get a room and a link. Send it to anyone; the game starts when you press Start. Create a room
Win

Sslaytertv🇧🇴

Protoss

APM
54
Kills / losses
8.43
Minerals / min
1,026
vs27:03
Loss

TETonnyElGordo🇧🇴

Terran

APM
38
Kills / losses
0.1
Minerals / min
428
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27:02

slaytertvTonnyElGordo building unit worker death start minerals gas

Momentum

Computed from the recorded samples, not a recorded fact: each side’s share of the listed cost of the units on the map (workers and unfinished units included) plus 10% of its unspent bank. It shows who was ahead on the map, not who was going to win.

slaytertv led from 1:10 to the end
slaytertvTonnyElGordo Momentum 17:28 · TonnyElGordo −519:39 · TonnyElGordo −722:30 · TonnyElGordo −7 slaytertvTonnyElGordo
0:0027:03
  • slaytertv · 99% of the game ahead
  • TonnyElGordo · 0% of the game ahead
  • Ticks mark clashes: 3 intervals between samples in which 5 or more units were destroyed. Hover a tick for the losses.

At a glance

slaytertvTonnyElGordo

  • Score

    31,035 9,015
  • Minerals

    27,778 11,582
  • Gas

    10,814 4,184
  • Units built

    133 61
  • Units killed

    59 6
  • APM

    54 38

The battle, over time

Samples every 240 simulation frames (about 10 seconds). Players share the same scale within each chart. Exact recorded values are included in the ledger export.

Minerals gathered
slaytertv TonnyElGordo
0:0027:03

slaytertv 27,778 TonnyElGordo 11,582

Gas gathered
slaytertv TonnyElGordo
0:0027:03

slaytertv 10,814 TonnyElGordo 4,184

Army units remaining
slaytertv TonnyElGordo
0:0027:03

slaytertv 21 TonnyElGordo 0

Bankminerals + gas unspent · dashed line at 1,000, where more production is due
13,001 unspent minerals + gas unspent · dashed line at 1,000, where more production is due slaytertv TonnyElGordo
0:0027:03

slaytertv 19.3 minutes above 1,000 TonnyElGordo 19.3 minutes above 1,000

Workersmining and building, per side
34 workers slaytertv TonnyElGordo
0:0027:03

slaytertv 34 at 15:57 TonnyElGordo 14 at 9:14

Supplysolid = used · dashed = cap · red = stuck at the cap
179 supply slaytertv · supply cap slaytertv TonnyElGordo · supply cap TonnyElGordo TonnyElGordo · 2:41–3:01 · sampled at the supply cap TonnyElGordo · 8:44–8:44 · sampled at the supply cap TonnyElGordo · 11:35–11:55 · sampled at the supply cap TonnyElGordo · 12:15–12:36 · sampled at the supply cap TonnyElGordo · 24:31–24:31 · sampled at the supply cap
0:0027:03

slaytertv never at the cap TonnyElGordo at the cap from 2:41, 8:44, 11:35, 12:15

For the next game

Counted from the recorded samples, about ten seconds apart, to carry into the next game. The curves are drawn above, in The battle, over time.

Macro over timeslaytertvTonnyElGordo
Minutes with more than 1,000 unspentminerals and gas, counted between samples19.319.3
Time sampled at the supply capat the cap while holding 100+ minerals; samples are about ten seconds apart~0 s~111 s
Production buildings at 8:00hatchery, lair, hive · barracks, factory, starport · gateway, robotics facility, stargate23
First mobile detectorscience vessel · overlord, from the start · observer——
First static detectionmissile turret or comsat station · spore colony · photon cannon7:159:09

slaytertv

Everything fielded

Replayed from the unit lifecycle. Starting units count as made, and a morph counts as the new thing too — a Drone that became a Hatchery made both.

  • MadeLostStanding
  • Protoss InterceptorProtoss Interceptor 72072
  • Protoss ProbeProtoss Probe 35134
  • Protoss Photon CannonProtoss Photon Cannon 26224
  • Protoss PylonProtoss Pylon 20119
  • Protoss CarrierProtoss Carrier 20020
  • Protoss StargateProtoss Stargate 404
  • Protoss ZealotProtoss Zealot 330
  • Protoss DragoonProtoss Dragoon 321
  • Protoss NexusProtoss Nexus 303
  • Protoss AssimilatorProtoss Assimilator 303
  • Protoss CorsairProtoss Corsair 110
  • Protoss GatewayProtoss Gateway 101
  • Protoss Cybernetics CoreProtoss Cybernetics Core 101
  • Protoss ForgeProtoss Forge 101
  • Protoss Fleet BeaconProtoss Fleet Beacon 101

Upgrades and research

Nothing was researched.

Final supply by race

  • SupplyProtoss156 / 179

TonnyElGordo

Everything fielded

Replayed from the unit lifecycle. Starting units count as made, and a morph counts as the new thing too — a Drone that became a Hatchery made both.

  • MadeLostAt defeat
  • Terran MarineTerran Marine 28280
  • Terran SCVTerran SCV 17170
  • Terran Siege TankTerran Siege Tank 10100
  • Terran Supply DepotTerran Supply Depot 770
  • Terran WraithTerran Wraith 440
  • Terran BarracksTerran Barracks 440
  • Terran GhostTerran Ghost 220
  • Terran FactoryTerran Factory 220
  • Terran Missile TurretTerran Missile Turret 220
  • Terran Machine ShopTerran Machine Shop 202
  • Terran Command CenterTerran Command Center 110
  • Terran Nuclear SiloTerran Nuclear Silo 110
  • Terran RefineryTerran Refinery 110
  • Terran AcademyTerran Academy 110
  • Terran StarportTerran Starport 110
  • Terran Science FacilityTerran Science Facility 110
  • Terran Engineering BayTerran Engineering Bay 110
  • Terran ArmoryTerran Armory 110
  • Terran Control TowerTerran Control Tower 101
  • Terran Covert OpsTerran Covert Ops 101

Research completed

Tank Siege ModeTank Siege Mode Personnel CloakingPersonnel Cloaking

Supply at defeat (27:02)

  • —

Player comparison

The line under each number is that player’s share of the row — the same reading as the bars above.

StatisticslaytertvTonnyElGordo
Combat and score
Units built 13361
Units lost 762
Units killed 596
Buildings built 6026
Buildings lost 323
Buildings razed 233
Unit score 24,2606,350
Building score 6,7752,665
Combined unit + building score 31,0359,015
Economy
Minerals gathered 27,77811,582
Gas gathered 10,8144,184
Unspent minerals 8,2534,107
Unspent gas 4,7641,384
Listed mineral value 19,0250
Listed gas value 5,8500
Remaining forces
Units remaining 1270
Buildings remaining 570
Completed units remaining 1270
Completed buildings remaining 570
Workers remaining 340
Army units remaining 210
Activity
APM 5438

Built totals include starting units. APM counts commands, including selections; it is not effective APM. Army counts include non-worker, non-building units that require supply. Listed resource value sums current unit-type costs, including unfinished units; it is not resources spent. Duration uses simulation time (42 ms per frame). A dash means unavailable or undefined.

Unit lifecycle

Starting forces, appearances, completions, morphs, ownership changes, and losses. Appearances may include spawned or summoned units; this is not a list of build commands.

TimePlayerEventUnit / building
20:29 TonnyElGordo Destroyed Terran SCV
20:29 TonnyElGordo Completed Tank Turret
20:29 TonnyElGordo Completed Terran Siege Tank
20:29 TonnyElGordo Appeared Tank Turret
20:29 TonnyElGordo Appeared Terran Siege Tank
20:30 TonnyElGordo Completed Tank Turret
20:30 TonnyElGordo Completed Terran Siege Tank
20:30 TonnyElGordo Appeared Tank Turret
20:30 TonnyElGordo Appeared Terran Siege Tank
20:38 slaytertv Appeared Protoss Interceptor
20:42 TonnyElGordo Destroyed Terran Supply Depot
20:42 TonnyElGordo Completed Terran Ghost

Page 40 of 57

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