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1v1 · Multiplayer

Blood Bath

October 28, 2026 22:49 · 51:20 · Finished · KonorGv was eliminated · Played through Kuala Lumpur

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Mission setup

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Map
Format
You get a room and a link. Send it to anyone; the game starts when you press Start. Create a room
Win

JJeff162512🇵🇪

Zerg

APM
46
Kills / losses
0.61
Minerals / min
1,084
vs51:20
Loss

KGKonorGv🇵🇪

Terran

APM
15
Kills / losses
1.46
Minerals / min
347
Jeff162512 · Zerg Spore ColonyJeff162512 · Zerg Spore ColonyJeff162512 · Zerg Spore ColonyJeff162512 · Zerg Spore ColonyJeff162512 · Zerg Spore ColonyJeff162512 · Zerg Spore ColonyJeff162512 · Zerg ExtractorJeff162512 · Zerg Spore ColonyJeff162512 · Zerg Spore ColonyJeff162512 · Zerg Defiler MoundJeff162512 · Zerg Spore ColonyJeff162512 · Zerg Sunken ColonyJeff162512 · Zerg HatcheryJeff162512 · Zerg HatcheryJeff162512 · Zerg HatcheryJeff162512 · Zerg SpireJeff162512 · Zerg Ultralisk CavernJeff162512 · Zerg Queen's NestJeff162512 · Zerg Greater SpireJeff162512 · Zerg Sunken ColonyJeff162512 · Zerg Sunken ColonyJeff162512 · Zerg Sunken ColonyJeff162512 · Zerg ExtractorJeff162512 · Zerg HatcheryJeff162512 · Zerg HatcheryJeff162512 · Zerg Sunken ColonyJeff162512 · Zerg Hydralisk DenJeff162512 · Zerg HatcheryJeff162512 · Zerg Sunken ColonyJeff162512 · Zerg Sunken ColonyJeff162512 · Zerg Hydralisk DenJeff162512 · Zerg Sunken ColonyJeff162512 · Zerg Sunken ColonyJeff162512 · Zerg Sunken ColonyJeff162512 · Zerg Sunken ColonyJeff162512 · Zerg HatcheryJeff162512 · Zerg Evolution ChamberJeff162512 · Zerg Sunken ColonyJeff162512 · Zerg Spore ColonyJeff162512 · Zerg Evolution ChamberJeff162512 · Zerg Spore ColonyJeff162512 · Zerg ExtractorJeff162512 · Zerg LairJeff162512 · Zerg Spawning PoolJeff162512 · Zerg Hive Jeff162512 · Zerg LarvaJeff162512 · Zerg LarvaJeff162512 · Zerg LarvaJeff162512 · Zerg LarvaJeff162512 · Zerg LarvaJeff162512 · Zerg LarvaJeff162512 · Zerg LarvaJeff162512 · Zerg LarvaJeff162512 · Zerg LarvaJeff162512 · Zerg LarvaJeff162512 · Zerg LarvaJeff162512 · Zerg LarvaJeff162512 · Zerg LarvaJeff162512 · Zerg LarvaJeff162512 · Zerg LarvaJeff162512 · Zerg LarvaJeff162512 · Zerg LarvaJeff162512 · Zerg LarvaJeff162512 · Zerg LarvaJeff162512 · Zerg LarvaJeff162512 · Zerg LarvaJeff162512 · Zerg DevourerJeff162512 · Zerg HydraliskJeff162512 · Zerg LarvaJeff162512 · Zerg LarvaJeff162512 · Zerg HydraliskJeff162512 · Zerg DevourerJeff162512 · Zerg LarvaJeff162512 · Zerg LarvaJeff162512 · Zerg LarvaJeff162512 · Zerg LarvaJeff162512 · Zerg GuardianJeff162512 · Zerg GuardianJeff162512 · Zerg DevourerJeff162512 · Zerg GuardianJeff162512 · Zerg GuardianJeff162512 · Zerg GuardianJeff162512 · Zerg GuardianJeff162512 · Zerg DroneJeff162512 · Zerg DevourerJeff162512 · Zerg DevourerJeff162512 · Zerg DroneJeff162512 · Zerg DevourerJeff162512 · Zerg DroneJeff162512 · Zerg DevourerJeff162512 · Zerg GuardianJeff162512 · Zerg DevourerJeff162512 · Zerg DroneJeff162512 · Zerg DevourerJeff162512 · Zerg DroneJeff162512 · Zerg DevourerJeff162512 · Zerg HydraliskJeff162512 · Zerg DroneJeff162512 · Zerg GuardianJeff162512 · Zerg DevourerJeff162512 · Zerg DroneJeff162512 · Zerg HydraliskJeff162512 · Zerg HydraliskJeff162512 · Zerg HydraliskJeff162512 · Zerg HydraliskJeff162512 · Zerg HydraliskJeff162512 · Zerg HydraliskJeff162512 · Zerg HydraliskJeff162512 · Zerg HydraliskJeff162512 · Zerg HydraliskJeff162512 · Zerg HydraliskJeff162512 · Zerg HydraliskJeff162512 · Zerg HydraliskJeff162512 · Zerg HydraliskJeff162512 · Zerg OverlordJeff162512 · Zerg OverlordJeff162512 · Zerg OverlordJeff162512 · Zerg OverlordJeff162512 · Zerg OverlordJeff162512 · Zerg OverlordJeff162512 · Zerg HydraliskJeff162512 · Zerg HydraliskJeff162512 · Zerg OverlordJeff162512 · Zerg OverlordJeff162512 · Zerg OverlordJeff162512 · Zerg OverlordJeff162512 · Zerg OverlordJeff162512 · Zerg OverlordJeff162512 · Zerg OverlordJeff162512 · Zerg DroneJeff162512 · Zerg OverlordJeff162512 · Zerg OverlordJeff162512 · Zerg OverlordJeff162512 · Zerg OverlordJeff162512 · Zerg OverlordJeff162512 · Zerg OverlordJeff162512 · Zerg OverlordJeff162512 · Zerg DroneJeff162512 · Zerg DroneJeff162512 · Zerg DroneJeff162512 · Zerg OverlordJeff162512 · Zerg OverlordJeff162512 · Zerg OverlordJeff162512 · Zerg OverlordJeff162512 · Zerg DroneJeff162512 · Zerg DroneJeff162512 · Zerg DroneJeff162512 · Zerg OverlordJeff162512 · Zerg DroneJeff162512 · Zerg DroneJeff162512 · Zerg DroneJeff162512 · Zerg OverlordJeff162512 · Zerg OverlordJeff162512 · Zerg Overlord Jeff162512 safe_monarch_65
51:14

Jeff162512safe_monarch_65 building unit worker death start minerals gas

Momentum

Computed from the recorded samples, not a recorded fact: each side’s share of the listed cost of the units on the map (workers and unfinished units included) plus 10% of its unspent bank. It shows who was ahead on the map, not who was going to win.

Jeff162512 led from 1:10 to the end
Jeff162512safe_monarch_65 Momentum 24:01 · Jeff162512 −1137:27 · Jeff162512 −10 · safe_monarch_65 −247:12 · Jeff162512 −10 · safe_monarch_65 −448:23 · Jeff162512 −9 · safe_monarch_65 −1148:43 · Jeff162512 −14 · safe_monarch_65 −248:53 · Jeff162512 −18 · safe_monarch_65 −549:03 · Jeff162512 −7 · safe_monarch_65 −649:13 · Jeff162512 −6 · safe_monarch_65 −9 Jeff162512safe_monarch_65
0:0051:20
  • Jeff162512 · 99% of the game ahead
  • safe_monarch_65 · 1% of the game ahead
  • Ticks mark clashes: 23 intervals between samples in which 5 or more units were destroyed. Hover a tick for the losses.

At a glance

Jeff162512safe_monarch_65

  • Score

    62,205 21,165
  • Minerals

    55,654 17,794
  • Gas

    22,368 10,282
  • Units built

    295 110
  • Units killed

    106 169
  • APM

    46 15

The battle, over time

Samples every 240 simulation frames (about 10 seconds). Players share the same scale within each chart. Exact recorded values are included in the ledger export.

Minerals gathered
Jeff162512 safe_monarch_65
0:0051:20

Jeff162512 55,654 safe_monarch_65 17,794

Gas gathered
Jeff162512 safe_monarch_65
0:0051:20

Jeff162512 22,368 safe_monarch_65 10,282

Army units remaining
Jeff162512 safe_monarch_65
0:0051:20

Jeff162512 37 safe_monarch_65 0

Bankminerals + gas unspent · dashed line at 1,000, where more production is due
26,813 unspent minerals + gas unspent · dashed line at 1,000, where more production is due Jeff162512 safe_monarch_65
0:0051:20

Jeff162512 39.3 minutes above 1,000 safe_monarch_65 43.7 minutes above 1,000

Workersmining and building, per side
42 workers Jeff162512 safe_monarch_65
0:0051:20

Jeff162512 42 at 29:24 safe_monarch_65 21 at 25:12

Supplysolid = used · dashed = cap · red = stuck at the cap
233 supply Jeff162512 · supply cap Jeff162512 Jeff162512 · 1:10–1:20 · sampled at the supply cap Jeff162512 · 10:24–10:35 · sampled at the supply cap Jeff162512 · 10:55–10:55 · sampled at the supply cap Jeff162512 · 14:26–14:47 · sampled at the supply cap safe_monarch_65 · supply cap safe_monarch_65 safe_monarch_65 · 2:41–2:51 · sampled at the supply cap safe_monarch_65 · 3:11–3:31 · sampled at the supply cap safe_monarch_65 · 5:02–6:02 · sampled at the supply cap safe_monarch_65 · 24:11–24:21 · sampled at the supply cap safe_monarch_65 · 34:16–36:47 · sampled at the supply cap safe_monarch_65 · 38:58–39:59 · sampled at the supply cap safe_monarch_65 · 40:39–41:29 · sampled at the supply cap
0:0051:20

Jeff162512 at the cap from 1:10, 10:24, 10:55, 14:26 safe_monarch_65 at the cap from 2:41, 3:11, 5:02, 24:11

For the next game

Counted from the recorded samples, about ten seconds apart, to carry into the next game. The curves are drawn above, in The battle, over time.

Macro over timeJeff162512safe_monarch_65
Minutes with more than 1,000 unspentminerals and gas, counted between samples39.343.7
Time sampled at the supply capat the cap while holding 100+ minerals; samples are about ten seconds apart~81 s~433 s
Production buildings at 8:00hatchery, lair, hive · barracks, factory, starport · gateway, robotics facility, stargate32
First mobile detectorscience vessel · overlord, from the start · observerfrom the start45:41
First static detectionmissile turret or comsat station · spore colony · photon cannon30:17—

Jeff162512

Everything fielded

Replayed from the unit lifecycle. Starting units count as made, and a morph counts as the new thing too — a Drone that became a Hatchery made both.

  • MadeLostStanding
  • Zerg DroneZerg Drone 943617
  • Zerg HydraliskZerg Hydralisk 681918
  • Zerg ZerglingZerg Zergling 50500
  • Zerg MutaliskZerg Mutalisk 3390
  • Zerg LurkerZerg Lurker 31310
  • Zerg OverlordZerg Overlord 28028
  • Zerg Creep ColonyZerg Creep Colony 2300
  • Zerg DevourerZerg Devourer 13211
  • Zerg ScourgeZerg Scourge 12120
  • Zerg Sunken ColonyZerg Sunken Colony 12012
  • Zerg GuardianZerg Guardian 1138
  • Zerg Spore ColonyZerg Spore Colony 11011
  • Zerg UltraliskZerg Ultralisk 10100
  • Zerg HatcheryZerg Hatchery 907
  • Zerg ExtractorZerg Extractor 303
  • Zerg LairZerg Lair 201
  • Zerg Hydralisk DenZerg Hydralisk Den 202
  • Zerg Evolution ChamberZerg Evolution Chamber 202
  • Zerg SpireZerg Spire 201
  • Zerg HiveZerg Hive 101
  • Zerg Defiler MoundZerg Defiler Mound 101
  • Zerg Greater SpireZerg Greater Spire 101
  • Zerg Queen's NestZerg Queen's Nest 101
  • Zerg Ultralisk CavernZerg Ultralisk Cavern 101
  • Zerg Spawning PoolZerg Spawning Pool 101

Upgrade levels

Zerg CarapaceZerg Carapace ×2 Zerg Flyer CarapaceZerg Flyer Carapace ×3 Zerg Missile AttacksZerg Missile Attacks ×2 Zerg Flyer AttacksZerg Flyer Attacks ×3 Ventral SacsVentral Sacs AntennaeAntennae Pneumatized CarapacePneumatized Carapace Metabolic BoostMetabolic Boost Adrenal GlandsAdrenal Glands Muscular AugmentsMuscular Augments Grooved SpinesGrooved Spines Chitinous PlatingChitinous Plating Anabolic SynthesisAnabolic Synthesis

Research completed

BurrowingBurrowing Lurker AspectLurker Aspect

Final supply by race

  • SupplyZerg73 / 233

KonorGv

Everything fielded

Replayed from the unit lifecycle. Starting units count as made, and a morph counts as the new thing too — a Drone that became a Hatchery made both.

  • MadeLostAt defeat
  • Terran MarineTerran Marine 33340
  • Terran SCVTerran SCV 31310
  • Terran Siege TankTerran Siege Tank 24250
  • Terran WraithTerran Wraith 14150
  • Terran Supply DepotTerran Supply Depot 13130
  • Terran ValkyrieTerran Valkyrie 550
  • Terran BattlecruiserTerran Battlecruiser 440
  • Terran Command CenterTerran Command Center 330
  • Terran Science VesselTerran Science Vessel 220
  • Terran BarracksTerran Barracks 220
  • Terran FactoryTerran Factory 220
  • Terran Machine ShopTerran Machine Shop 211
  • Terran RefineryTerran Refinery 110
  • Terran StarportTerran Starport 110
  • Terran Control TowerTerran Control Tower 110
  • Terran Science FacilityTerran Science Facility 110
  • Terran Physics LabTerran Physics Lab 110
  • Terran Engineering BayTerran Engineering Bay 110
  • Terran ArmoryTerran Armory 110

Upgrade levels

Terran Infantry ArmorTerran Infantry Armor ×2 Terran Vehicle PlatingTerran Vehicle Plating Terran Infantry WeaponsTerran Infantry Weapons Terran Vehicle WeaponsTerran Vehicle Weapons ×2 Titan ReactorTitan Reactor

Research completed

Tank Siege ModeTank Siege Mode Cloaking FieldCloaking Field

Supply at defeat (51:14)

  • SupplyTerran0 / 8

Player comparison

The line under each number is that player’s share of the row — the same reading as the bars above.

StatisticJeff162512safe_monarch_65
Combat and score
Units built 295110
Units lost 173116
Units killed 106169
Buildings built 4528
Buildings lost 028
Buildings razed 280
Unit score 55,80017,800
Building score 6,4053,365
Combined unit + building score 62,20521,165
Economy
Minerals gathered 55,65417,794
Gas gathered 22,36810,282
Unspent minerals 21,6541,558
Unspent gas 5,1932,496
Listed mineral value 12,0770
Listed gas value 2,8770
Remaining forces
Units remaining 820
Buildings remaining 450
Completed units remaining 820
Completed buildings remaining 450
Workers remaining 170
Army units remaining 370
Activity
APM 4615

Built totals include starting units. APM counts commands, including selections; it is not effective APM. Army counts include non-worker, non-building units that require supply. Listed resource value sums current unit-type costs, including unfinished units; it is not resources spent. Duration uses simulation time (42 ms per frame). A dash means unavailable or undefined.

Unit lifecycle

Starting forces, appearances, completions, morphs, ownership changes, and losses. Appearances may include spawned or summoned units; this is not a list of build commands.

TimePlayerEventUnit / building
5:49 Jeff162512 Morphed Zerg Drone
5:49 Jeff162512 Morphed Zerg Egg
5:49 Jeff162512 Appeared Zerg Larva
5:49 Jeff162512 Completed Zerg Drone
5:49 Jeff162512 Completed Zerg Drone
5:49 Jeff162512 Completed Zerg Drone
5:53 Jeff162512 Completed Zerg Evolution Chamber
5:53 Jeff162512 Morphed Zerg Sunken Colony
5:53 Jeff162512 Appeared Zerg Larva
6:00 Jeff162512 Morphed Zerg Creep Colony
6:03 Jeff162512 Appeared Zerg Larva
6:04 Jeff162512 Morphed Zerg Creep Colony

Page 16 of 173

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