Win
1v1 · Multiplayer
Python
November 08, 2026 04:37 · 69:36 · Finished · protono17 surrendered · Played through Kuala Lumpur
lDanlprotono17 building unit worker death start minerals gas
lDanl
4
50
0
4/10
protono17
4
50
0
4/9
lDanl
8
146
0
8/10
protono17
8
124
0
8/9
lDanl
10
608
96
10/18
protono17
13
220
0
13/33
lDanl
12
311
348
18/34
protono17
21
430
592
29/41
lDanl
12
518
596
20/34
protono17
21
1,540
1,216
35/65
lDanl
15
744
836
27/52
protono17
22
1,662
1,732
36/90
lDanl
19
1,040
896
39/52
protono17
26
1,278
2,484
40/122
lDanl
22
2,199
1,642
42/52
protono17
26
1,228
3,142
36/154
lDanl
25
2,900
2,434
49/60
protono17
30
571
2,675
48/170
lDanl
25
4,348
3,435
53/76
protono17
41
1,454
3,092
71/170
lDanl
25
4,593
3,543
55/84
protono17
41
692
2,700
92/170
lDanl
25
5,097
3,893
57/84
2
protono17
41
1,983
2,512
97/179
lDanl
25
5,924
4,591
63/92
2
protono17
41
3,253
1,340
89/179
lDanl
25
6,405
4,698
74/100
2
protono17
41
4,209
432
119/179
lDanl
25
6,824
4,903
87/100
2
protono17
50
5,696
195
128/179
lDanl
25
6,981
5,021
96/100
3
protono17
50
5,982
83
133/179
lDanl
24
7,629
4,923
95/100
3
protono17
50
6,271
214
85/179
2
lDanl
24
8,629
5,231
94/100
2
3
protono17
39
6,474
384
54/147
2
lDanl
24
9,269
5,531
88/100
2
3
protono17
39
6,349
866
58/131
2
lDanl
24
9,665
5,829
86/100
2
3
protono17
38
5,424
149
64/122
2
lDanl
24
9,945
6,129
67/100
2
3
protono17
30
4,649
61
64/114
3
lDanl
24
7,487
4,496
80/116
2
3
protono17
30
3,349
69
64/130
3
lDanl
24
7,001
4,783
87/148
2
3
protono17
30
2,874
156
66/130
3
lDanl
21
5,801
4,181
87/148
3
3
protono17
30
2,474
93
66/139
3
lDanl
20
4,901
3,979
97/148
3
3
protono17
30
2,074
205
72/139
3
lDanl
19
4,501
3,975
109/148
3
3
protono17
30
1,724
263
78/139
3
lDanl
18
4,176
4,273
114/156
3
3
protono17
30
1,624
849
86/139
3
lDanl
16
3,317
3,973
112/156
3
3
protono17
30
249
1,150
79/139
3
lDanl
16
3,265
4,040
96/156
3
3
protono17
30
424
1,709
87/139
3
lDanl
16
1,315
2,790
128/156
3
3
protono17
30
382
1,995
104/139
3
lDanl
16
1,315
2,946
128/156
3
3
protono17
30
698
2,921
107/139
3
lDanl
16
1,315
3,102
122/156
3
3
protono17
23
1,694
3,753
76/131
3
lDanl
16
520
2,611
129/156
3
3
protono17
23
731
3,781
79/131
3
lDanl
16
375
2,697
129/156
3
3
protono17
26
289
3,741
73/131
3
lDanl
16
239
2,717
123/156
3
3
protono17
26
665
4,053
74/107
3
lDanl
16
239
2,793
123/156
3
3
protono17
26
607
4,209
59/83
3
Momentum
Computed from the recorded samples, not a recorded fact: each side’s share of the listed cost of the units on the map (workers and unfinished units included) plus 10% of its unspent bank. It shows who was ahead on the map, not who was going to win.
- lDanl · 57% of the game ahead
- protono17 · 42% of the game ahead
- Ticks mark clashes: 15 intervals between samples in which 5 or more units were destroyed. Hover a tick for the losses.
At a glance
lDanlprotono17
-
Score
-
Minerals
-
Gas
-
Units built
-
Units killed
-
APM
The battle, over time
Samples every 240 simulation frames (about 10 seconds). Players share the same scale within each chart. Exact recorded values are included in the ledger export.
lDanl 24,050 protono17 36,682
lDanl 15,278 protono17 20,842
lDanl 37 protono17 0
lDanl 62.2 minutes above 1,000 protono17 63.8 minutes above 1,000
lDanl 25 at 15:57 protono17 50 at 28:13
lDanl at the cap from 3:11 protono17 at the cap from 2:21
For the next game
Counted from the recorded samples, about ten seconds apart, to carry into the next game. The curves are drawn above, in The battle, over time.
| Macro over time | lDanl | protono17 |
|---|---|---|
| Minutes with more than 1,000 unspentminerals and gas, counted between samples | 62.2 | 63.8 |
| Time sampled at the supply capat the cap while holding 100+ minerals; samples are about ten seconds apart | ~50 s | ~40 s |
| Production buildings at 8:00hatchery, lair, hive · barracks, factory, starport · gateway, robotics facility, stargate | 1 | 1 |
| First mobile detectorscience vessel · overlord, from the start · observer | 26:39 | — |
| First static detectionmissile turret or comsat station · spore colony · photon cannon | 6:31 | 9:31 |
lDanl
Everything fielded
Replayed from the unit lifecycle. Starting units count as made, and a morph counts as the new thing too — a Drone that became a Hatchery made both.
- MadeLostStanding
-
Terran Missile Turret
511041
-
Terran SCV
25816
-
Terran Marine
19415
-
Terran Supply Depot
17017
-
Terran Siege Tank
1486
-
Terran Battlecruiser
13111
-
Terran Wraith
12120
-
Terran Ghost
972
-
Terran Bunker
624
-
Terran Science Vessel
211
-
Terran Command Center
202
-
Terran Nuclear Silo
202
-
Terran Refinery
202
-
Terran Starport
202
-
Terran Control Tower
202
-
Terran Science Facility
202
-
Terran Dropship
101
-
Terran Barracks
101
-
Terran Academy
101
-
Terran Factory
101
-
Terran Covert Ops
101
-
Terran Physics Lab
101
-
Terran Machine Shop
101
-
Terran Engineering Bay
101
-
Terran Armory
101
Upgrade levels
Terran Infantry Armor ×3
Terran Infantry Weapons ×3
Terran Vehicle Weapons
Ion Thrusters
Research completed
Spider Mines
Tank Siege Mode
Yamato Gun
Cloaking Field
Personnel Cloaking
Final supply by race
-
Terran123 / 156
protono17
Everything fielded
Replayed from the unit lifecycle. Starting units count as made, and a morph counts as the new thing too — a Drone that became a Hatchery made both.
- MadeLostAt defeat
-
Protoss Interceptor
78726
-
Protoss Probe
532726
-
Protoss Scout
32320
-
Protoss Pylon
26197
-
Protoss Photon Cannon
241311
-
Protoss Dark Templar
18143
-
Protoss Carrier
12111
-
Protoss High Templar
1280
-
Protoss Observer
1257
-
Protoss Zealot
990
-
Protoss Stargate
532
-
Protoss Nexus
523
-
Protoss Dragoon
440
-
Protoss Archon
422
-
Protoss Forge
330
-
Protoss Assimilator
312
-
Protoss Corsair
220
-
Protoss Robotics Facility
211
-
Protoss Citadel of Adun
211
-
Protoss Dark Archon
110
-
Protoss Arbiter
110
-
Protoss Gateway
110
-
Protoss Cybernetics Core
110
-
Protoss Observatory
101
-
Protoss Templar Archives
101
-
Protoss Fleet Beacon
101
-
Protoss Arbiter Tribunal
101
-
Protoss Robotics Support Bay
101
-
Protoss Shield Battery
101
-
Terran SCV
010
-
Terran Battlecruiser
010
Upgrade levels
Protoss Armor
Protoss Ground Weapons
Protoss Air Weapons ×3
Protoss Plasma Shields
Leg Enhancements
Gravitic Drive
Sensor Array
Gravitic Boosters
Gravitic Thrusters
Carrier Capacity
Research completed
Yamato Gun
Psionic Storm
Mind Control
Supply at defeat (69:33)
-
Protoss59 / 83
Player comparison
The line under each number is that player’s share of the row — the same reading as the bars above.
| Statistic | lDanl | protono17 |
|---|---|---|
| Combat and score | ||
| Units built | 101 | 227 |
| Units lost | 47 | 190 |
| Units killed | 125 | 40 |
| Buildings built | 92 | 78 |
| Buildings lost | 12 | 45 |
| Buildings razed | 45 | 10 |
| Unit score | 33,375 | 56,450 |
| Building score | 6,565 | 10,225 |
| Combined unit + building score | 39,940 | 66,675 |
| Economy | ||
| Minerals gathered | 24,050 | 36,682 |
| Gas gathered | 15,278 | 20,842 |
| Unspent minerals | 239 | 607 |
| Unspent gas | 2,797 | 4,217 |
| Listed mineral value | 15,056 | 0 |
| Listed gas value | 5,581 | 0 |
| Remaining forces | ||
| Units remaining | 53 | 0 |
| Buildings remaining | 81 | 0 |
| Completed units remaining | 53 | 0 |
| Completed buildings remaining | 79 | 0 |
| Workers remaining | 16 | 0 |
| Army units remaining | 37 | 0 |
| Activity | ||
| APM | 30 | 61 |
Built totals include starting units. APM counts commands, including selections; it is not effective APM. Army counts include non-worker, non-building units that require supply. Listed resource value sums current unit-type costs, including unfinished units; it is not resources spent. Duration uses simulation time (42 ms per frame). A dash means unavailable or undefined.
Unit lifecycle
Starting forces, appearances, completions, morphs, ownership changes, and losses. Appearances may include spawned or summoned units; this is not a list of build commands.
| Time | Player | Event | Unit / building |
|---|---|---|---|
| 69:11 | protono17 | Completed | Protoss Interceptor |
| 69:11 | protono17 | Appeared | Protoss Interceptor |
| 69:14 | protono17 | Completed | Protoss Interceptor |
| 69:14 | protono17 | Appeared | Protoss Interceptor |
| 69:18 | protono17 | Destroyed | Protoss Interceptor |
| 69:18 | protono17 | Destroyed | Protoss Interceptor |
| 69:22 | protono17 | Destroyed | Protoss Pylon |
| 69:24 | protono17 | Completed | Protoss Interceptor |
| 69:24 | protono17 | Appeared | Protoss Interceptor |
| 69:26 | protono17 | Completed | Protoss Interceptor |
| 69:26 | protono17 | Appeared | Protoss Interceptor |
| 69:26 | protono17 | Destroyed | Protoss Photon Cannon |
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