← Match history

1v1 · Multiplayer

Bifrost III 3.0

October 25, 2026 19:46 · 30:06 · Finished · Zip_DarkeZ surrendered · Played through Kuala Lumpur

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Mission setup

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Game type
Your race
Map
Format
You get a room and a link. Send it to anyone; the game starts when you press Start. Create a room
Win

Winger🇺🇦

Zerg

APM
31
Kills / losses
0.55
Minerals / min
854
vs30:06
Loss

ZDZip_DarkeZ🇺🇦

Protoss

APM
26
Kills / losses
1.54
Minerals / min
715
Winger · Zerg ExtractorWinger · Zerg Ultralisk CavernWinger · Zerg HatcheryWinger · Zerg HatcheryWinger · Zerg LairWinger · Zerg HatcheryWinger · Zerg Queen's NestWinger · Zerg Evolution ChamberWinger · Zerg ExtractorWinger · Zerg Evolution ChamberWinger · Zerg Hydralisk DenWinger · Zerg Evolution ChamberWinger · Zerg Spawning PoolWinger · Zerg SpireWinger · Zerg Defiler MoundWinger · Zerg Sunken ColonyWinger · Zerg Hive Winger · Zerg LarvaWinger · Zerg LarvaWinger · Zerg LarvaWinger · Zerg LarvaWinger · Zerg LarvaWinger · Zerg LarvaWinger · Zerg ScourgeWinger · Zerg ScourgeWinger · Zerg ScourgeWinger · Zerg LarvaWinger · Zerg LarvaWinger · Zerg LarvaWinger · Zerg LarvaWinger · Zerg LarvaWinger · Zerg LarvaWinger · Zerg LarvaWinger · Zerg HydraliskWinger · Zerg HydraliskWinger · Zerg LarvaWinger · Zerg HydraliskWinger · Zerg HydraliskWinger · Zerg ZerglingWinger · Zerg ZerglingWinger · Zerg ZerglingWinger · Zerg LarvaWinger · Zerg HydraliskWinger · Zerg HydraliskWinger · Zerg ZerglingWinger · Zerg ZerglingWinger · Zerg HydraliskWinger · Zerg ZerglingWinger · Zerg HydraliskWinger · Zerg ZerglingWinger · Zerg ZerglingWinger · Zerg HydraliskWinger · Zerg ZerglingWinger · Zerg ZerglingWinger · Zerg ZerglingWinger · Zerg ZerglingWinger · Zerg ZerglingWinger · Zerg ZerglingWinger · Zerg ZerglingWinger · Zerg ZerglingWinger · Zerg ZerglingWinger · Zerg UltraliskWinger · Zerg ScourgeWinger · Zerg ZerglingWinger · Zerg ZerglingWinger · Zerg UltraliskWinger · Zerg ZerglingWinger · Zerg DroneWinger · Zerg DroneWinger · Zerg DroneWinger · Zerg UltraliskWinger · Zerg UltraliskWinger · Zerg OverlordWinger · Zerg ZerglingWinger · Zerg ZerglingWinger · Zerg ZerglingWinger · Zerg OverlordWinger · Zerg OverlordWinger · Zerg OverlordWinger · Zerg ZerglingWinger · Zerg OverlordWinger · Zerg OverlordWinger · Zerg ZerglingWinger · Zerg ZerglingWinger · Zerg ZerglingWinger · Zerg DroneWinger · Zerg DroneWinger · Zerg DroneWinger · Zerg ZerglingWinger · Zerg DroneWinger · Zerg OverlordWinger · Zerg DroneWinger · Zerg OverlordWinger · Zerg DroneWinger · Zerg DroneWinger · Zerg DroneWinger · Zerg ZerglingWinger · Zerg DroneWinger · Zerg DroneWinger · Zerg OverlordWinger · Zerg DroneWinger · Zerg DroneWinger · Zerg DroneWinger · Zerg DroneWinger · Zerg DroneWinger · Zerg DroneWinger · Zerg DroneWinger · Zerg DroneWinger · Zerg DroneWinger · Zerg DroneWinger · Zerg DroneWinger · Zerg DroneWinger · Zerg OverlordWinger · Zerg DroneWinger · Zerg DroneWinger · Zerg DroneWinger · Zerg Overlord Winger Zip_DarkeZ
30:04

WingerZip_DarkeZ building unit worker death start minerals gas

Momentum

Computed from the recorded samples, not a recorded fact: each side’s share of the listed cost of the units on the map (workers and unfinished units included) plus 10% of its unspent bank. It shows who was ahead on the map, not who was going to win.

Winger took the lead at 26:12 and kept it the lead had changed hands 2 times
WingerZip_DarkeZ Momentum 21:30 · Winger −9 · Zip_DarkeZ −321:40 · Winger −23 · Zip_DarkeZ −821:50 · Winger −16 · Zip_DarkeZ −722:40 · Winger −5 · Zip_DarkeZ −626:02 · Winger −4 · Zip_DarkeZ −1026:12 · Winger −3 · Zip_DarkeZ −1326:22 · Winger −6 · Zip_DarkeZ −929:03 · Winger −8 · Zip_DarkeZ −6 WingerZip_DarkeZ
0:0030:06
  • Winger · 92% of the game ahead
  • Zip_DarkeZ · 8% of the game ahead
  • Ticks mark clashes: 16 intervals between samples in which 5 or more units were destroyed. Hover a tick for the losses.

At a glance

WingerZip_DarkeZ

  • Score

    18,985 19,730
  • Minerals

    25,718 21,538
  • Gas

    9,594 5,514
  • Units built

    230 113
  • Units killed

    73 126
  • APM

    31 26

The battle, over time

Samples every 240 simulation frames (about 10 seconds). Players share the same scale within each chart. Exact recorded values are included in the ledger export.

Minerals gathered
Winger Zip_DarkeZ
0:0030:06

Winger 25,718 Zip_DarkeZ 21,538

Gas gathered
Winger Zip_DarkeZ
0:0030:06

Winger 9,594 Zip_DarkeZ 5,514

Army units remaining
Winger Zip_DarkeZ
0:0030:06

Winger 46 Zip_DarkeZ 0

Bankminerals + gas unspent · dashed line at 1,000, where more production is due
13,449 unspent minerals + gas unspent · dashed line at 1,000, where more production is due Winger Zip_DarkeZ
0:0030:06

Winger 22.5 minutes above 1,000 Zip_DarkeZ 24.2 minutes above 1,000

Workersmining and building, per side
45 workers Winger Zip_DarkeZ
0:0030:06

Winger 31 at 16:58 Zip_DarkeZ 45 at 20:39

Supplysolid = used · dashed = cap · red = stuck at the cap
110 supply Winger · supply cap Winger Winger · 1:10–1:10 · sampled at the supply cap Winger · 1:30–1:30 · sampled at the supply cap Winger · 5:02–5:02 · sampled at the supply cap Winger · 7:03–7:03 · sampled at the supply cap Winger · 8:13–8:13 · sampled at the supply cap Winger · 8:34–8:44 · sampled at the supply cap Winger · 9:44–10:04 · sampled at the supply cap Winger · 14:06–14:57 · sampled at the supply cap Zip_DarkeZ · supply cap Zip_DarkeZ Zip_DarkeZ · 27:12–28:33 · sampled at the supply cap
0:0030:06

Winger at the cap from 1:10, 1:30, 5:02, 7:03 Zip_DarkeZ at the cap from 27:12

For the next game

Counted from the recorded samples, about ten seconds apart, to carry into the next game. The curves are drawn above, in The battle, over time.

Macro over timeWingerZip_DarkeZ
Minutes with more than 1,000 unspentminerals and gas, counted between samples22.524.2
Time sampled at the supply capat the cap while holding 100+ minerals; samples are about ten seconds apart~161 s~91 s
Production buildings at 8:00hatchery, lair, hive · barracks, factory, starport · gateway, robotics facility, stargate61
First mobile detectorscience vessel · overlord, from the start · observerfrom the start—
First static detectionmissile turret or comsat station · spore colony · photon cannon—4:03

Winger

Everything fielded

Replayed from the unit lifecycle. Starting units count as made, and a morph counts as the new thing too — a Drone that became a Hatchery made both.

  • MadeLostStanding
  • Zerg ZerglingZerg Zergling 1209129
  • Zerg DroneZerg Drone 581328
  • Zerg ScourgeZerg Scourge 18144
  • Zerg OverlordZerg Overlord 13211
  • Zerg HydraliskZerg Hydralisk 909
  • Zerg HatcheryZerg Hatchery 713
  • Zerg UltraliskZerg Ultralisk 624
  • Zerg BroodlingZerg Broodling 440
  • Zerg QueenZerg Queen 330
  • Zerg LairZerg Lair 311
  • Zerg ExtractorZerg Extractor 312
  • Zerg Evolution ChamberZerg Evolution Chamber 303
  • Zerg Creep ColonyZerg Creep Colony 200
  • Zerg HiveZerg Hive 101
  • Zerg Hydralisk DenZerg Hydralisk Den 101
  • Zerg Defiler MoundZerg Defiler Mound 101
  • Zerg Queen's NestZerg Queen's Nest 101
  • Zerg Ultralisk CavernZerg Ultralisk Cavern 101
  • Zerg SpireZerg Spire 101
  • Zerg Spawning PoolZerg Spawning Pool 101
  • Zerg Sunken ColonyZerg Sunken Colony 101

Upgrade levels

Zerg CarapaceZerg Carapace ×3 Zerg Melee AttacksZerg Melee Attacks ×3 Zerg Missile AttacksZerg Missile Attacks ×3 AntennaeAntennae Pneumatized CarapacePneumatized Carapace Metabolic BoostMetabolic Boost Adrenal GlandsAdrenal Glands Grooved SpinesGrooved Spines Gamete MeiosisGamete Meiosis Chitinous PlatingChitinous Plating Anabolic SynthesisAnabolic Synthesis

Research completed

Spawn BroodlingSpawn Broodling ConsumeConsume

Final supply by race

  • SupplyZerg69.5 / 93

Zip_DarkeZ

Everything fielded

Replayed from the unit lifecycle. Starting units count as made, and a morph counts as the new thing too — a Drone that became a Hatchery made both.

  • MadeLostAt defeat
  • Protoss ProbeProtoss Probe 452520
  • Protoss ZealotProtoss Zealot 261610
  • Protoss DragoonProtoss Dragoon 16160
  • Protoss InterceptorProtoss Interceptor 16160
  • Protoss PylonProtoss Pylon 1459
  • Protoss Photon CannonProtoss Photon Cannon 12102
  • Protoss CarrierProtoss Carrier 560
  • Protoss High TemplarProtoss High Templar 422
  • Protoss GatewayProtoss Gateway 303
  • Protoss CorsairProtoss Corsair 211
  • Protoss NexusProtoss Nexus 202
  • Protoss Cybernetics CoreProtoss Cybernetics Core 110
  • Protoss StargateProtoss Stargate 110
  • Protoss Fleet BeaconProtoss Fleet Beacon 110
  • Protoss Dark TemplarProtoss Dark Templar 101
  • Protoss Robotics FacilityProtoss Robotics Facility 101
  • Protoss AssimilatorProtoss Assimilator 101
  • Protoss Citadel of AdunProtoss Citadel of Adun 101
  • Protoss Templar ArchivesProtoss Templar Archives 101
  • Protoss ForgeProtoss Forge 101
  • Protoss Shield BatteryProtoss Shield Battery 101

Upgrade levels

Protoss ArmorProtoss Armor Leg EnhancementsLeg Enhancements Argus JewelArgus Jewel

Supply at defeat (30:04)

  • SupplyProtoss48 / 90

Player comparison

The line under each number is that player’s share of the row — the same reading as the bars above.

StatisticWingerZip_DarkeZ
Combat and score
Units built 230113
Units lost 13282
Units killed 73126
Buildings built 2039
Buildings lost 318
Buildings razed 183
Unit score 15,18515,205
Building score 3,8004,525
Combined unit + building score 18,98519,730
Economy
Minerals gathered 25,71821,538
Gas gathered 9,5945,514
Unspent minerals 9,5746,563
Unspent gas 3,1191,614
Listed mineral value 8,0650
Listed gas value 2,1900
Remaining forces
Units remaining 850
Buildings remaining 170
Completed units remaining 850
Completed buildings remaining 170
Workers remaining 280
Army units remaining 460
Activity
APM 3126

Built totals include starting units. APM counts commands, including selections; it is not effective APM. Army counts include non-worker, non-building units that require supply. Listed resource value sums current unit-type costs, including unfinished units; it is not resources spent. Duration uses simulation time (42 ms per frame). A dash means unavailable or undefined.

Unit lifecycle

Starting forces, appearances, completions, morphs, ownership changes, and losses. Appearances may include spawned or summoned units; this is not a list of build commands.

TimePlayerEventUnit / building
23:40 Winger Appeared Zerg Zergling
23:40 Winger Appeared Zerg Zergling
23:40 Winger Completed Zerg Zergling
23:40 Winger Completed Zerg Zergling
23:40 Winger Completed Zerg Zergling
23:41 Winger Morphed Zerg Zergling
23:41 Winger Morphed Zerg Zergling
23:41 Winger Morphed Zerg Zergling
23:41 Winger Appeared Zerg Zergling
23:41 Winger Appeared Zerg Zergling
23:41 Winger Appeared Zerg Zergling
23:41 Winger Completed Zerg Zergling

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